San Francisco (Potrero Hill) · Full-time · Hybrid · $170-200k+
Role starts in Jan 2027
Raven Resonance builds stylish ambient computers in glasses form for all-day wear, plus a new operating system that enables intuitive interactions with apps and physical objects.
Our first product, Raven Prism, has the form factor of a stylish pair of glasses, but is powered by a moddable Linux-based OS. It has eye control, hot-swappable batteries, and a full-color waveguide display. Raven Prism 1 is designed for Technical Creatives and has pre-orders.
We design and engineer custom hardware & software at our San Francisco lab and are manufacturing in the United States.
(Learn more about our design decisions.)
We are funded by VCs including Tim Draper, Bain Capital, Horizon and IAG Capital.
We strongly oppose surveillance capitalism. Our bespoke hardware and software architectures protect user data at every level of the stack, and no data is beamed off-device without explicit user consent.
We are counter-positioned against the giants through our open platform that values privacy, rapid iteration speed, unique hardware & software features, and spatial R&D roadmap.
We were founded by Tom Suarez, an engineer and second-time founder who has consistently worn Google Glass and other customized AR/VR devices since 2013. Tom also did wearable computing research under Dr. Thad Starner, a pioneer in this space since the 1990s, at Georgia Tech's Contextual Computing Group.
Our chief science officer, Dr. Rehmi Post, adds deep scientific and technical credentials across wearable computing, computational imaging and optics, embedded systems, and smart textiles. He was one of the 'Borgs' at MIT, having built and worn his own wearable computer in 1995. He is known for early wearable computing and smart-textiles work, co-founding RFID company ThingMagic, and research spanning sensing, optics, MEMS, and open-source hardware.
Our team includes engineers, designers, and researchers from Apple, Samsung Research, MIT, XREAL, Leap Motion, DARPA and more. We have full-time talent for every aspect of product development in-house, including industrial design, human-computer interaction, mechanical engineering, electronics, software, firmware, and optics.
This is a design first role on the HCI team. We're looking for an interaction and product designer who can also write front-end code to prototype their own ideas on the device.
There's no existing playbook for an eye-controlled operating system that people wear all day. You'll design RavenOS from 0 to 1, starting with the most fundamental interactions: how you click, type, scroll, and navigate with your eyes and voice, what an app is on a computer that stays out of the way until you need it, and how the system responds to you without blocking your view of the world.
After the foundations, you'll design the experiences built on top of them. We treat each experience on Raven Prism like a 0-to-1 product of its own. For each one, you'll work out why it belongs on your face, design its interaction model from scratch, and keep refining it until every detail is right.
Location: San Francisco (Potrero Hill) near the 22nd St Caltrain station and other public transit.
Working Style: Hybrid; mixture of in-person and remote. 40-50 hours per week, flexible times of day.
Compensation: $170-200k+ salary plus equity. Salary to increase with the next funding round.
Benefits: Medical insurance: Anthem PPO Silver or Kaiser Permanente HMO covered at 100% for you and 50% for your dependents, with the option to upgrade to PPO Gold or PPO Platinum. Dental and vision insurance through Guardian.
PTO: As-needed with a minimum that should be used per year.